How to make pictures spin in vegas

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The animation you've done up to this point is now looped indefinitely.Īs I mentioned, in one sense this is less powerful - and took more steps - than the expression. Right click on the window and you'll see a huge list of possibilities, but about 2/3 of the way down the list is 'Set Loop >', which displays a submenu when you're over it, where you can choose 'Loop'. To see the whole curve, click the expand icon (top right of the Spline window area, that has the two arrows).Ħ. In the Spline window check the Transform1 Angle box to display that spline. Open the Spline window by clicking on Spline in the upper right of Resolve.ĥ. Move to one second and click on the diamond (it turns red) and then type in 360 for the angle.Ĥ. (The diamond turns red, indicating a keyframe.)ģ. Go to the start of the clip and click on the diamond next to Angle to set a keyframe at 0 degrees rotation. Go into Fusion and add a Transform node, as with the expression solution.Ģ. But I recently learned another way to do this, which might be more general in one sense but less powerful in another.ġ. The expression approach is great, and probably would be my first choice.

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